![]() ![]() So yeah – I just had to finish this, if only to say that I’ve built a car in 3d. And I’ve never built a complete 3d model of a car. The biggest reason for wanting to finish, I think, was the fact that cars are my biggest passion in life and I’ve always wanted to get into automotive design and modeling. I wasn’t an expert at that point (heck, I don’t even consider myself an expert now) but the knowledge I gained from that short stint of automotive modeling allowed me to jump into other Maya projects with ease.īut you know me – I feel uneasy when my pile of unfinished projects start backing up and I couldn’t resist the urge to pull this R8 out of my archives and finish what I started two years ago. First of all, the work that I put into it way back then was the perfect introduction polygonal modeling and I was able to put the project aside feeling like I had a gained a very solid understanding of what it takes to build complex surfaces in Maya. The entire project started as a way for me to dive head first into the world of 3d modeling in Maya, and it even though I bailed on it early on I’ve still considered it a successful exercise. Remember that 3d model of an Audi R8 that I started building in Maya two years ago? Don’t worry, I hardly remember many of the details myself (lol) but I’m happy to report that I’ve revived it from the dead and managed to get it wrapped up.
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